Project Description
XNA 2D Particle Engine is a flexible, extensible particle engine written in XNA Game Studio 4.0. The engine can emit texture-based particles in almost anyway you like and can easily be integrated as a (drawable) Game component in your XNA Game Studio 4.0 projects.

A video example of the possibilities
rain, fire, smoke and flower particles

Last edited Dec 15, 2010 at 5:41 PM by bwuyster, version 11